A. Edgar Dale
B. Jeanne Clum
C. Ponting Barry
D. Jereme Krasner
Correct Answer: A. Edgar Dale
Detail About MCQs
Edgar Dale, an American educator, developed the “Cone of Experience” as a visual metaphor to illustrate various forms of learning experiences and their degree of abstraction. The cone represents a continuum of learning activities, ranging from direct experiences at the base to more abstract and symbolic experiences at the top.
Here is a brief overview of the levels in the Cone of Experience, from concrete to abstract:
Direct Experiences: Real-life, firsthand experiences, such as field trips and hands-on activities.
Contrived Experiences: Simulations and role-playing activities that mimic real-world situations.
Dramatized Experiences: The use of drama and theatrical presentations to convey information.
Demonstrations: Showing how something is done through visual or audio-visual means.
Field Trips: Visits to actual locations related to the subject matter.
Exhibits: Viewing displays, models, or exhibits to learn about a topic.
Movies, Radio, and Television: Using audio-visual media for learning.
Verbal Symbols: Oral or written language to convey information.
Printed Symbols: Reading books, articles, or written materials.
Visual Symbols: Charts, graphs, and visual aids to represent information.
Abstract Discussions: Engaging in abstract discussions and lectures.
It’s important to note that the Cone of Experience is a conceptual model rather than a strict hierarchy, and the effectiveness of different learning experiences can vary based on individual preferences and the context of the learning environment.